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The Daemon Wars

"There are many times when the forces of Chaos have assaulted the world and the battles fought have been the most destructive and bloody in the history of the Warhammer world. Time and time again the forces of darkness have been turned back, but at an ever-increasing cost. These battles and the history of Chaos are so recorded by the free people of the Warhammer World. Yet beyond mortal sight, great wars have been fought between the daemonic armies of the Dark Gods. These are the Daemon Wars, conflicts of epic proportion where the Daemonic legions have clashed amongst crystal plains, bone-choked swampland and rivers of churning gore, as well as upon the material plain of this world.

In total there have been 5 Daemon Wars. But the history of Chaos is rarely recorded by the followers of the Dark Gods. There are no libraries filled with tomes in which the deeds of the Champions of Chaos are recorded. Chaos does not attempt to build cities, elevate civilization or cultivate art. It only destroys and corrupts everything it touches.

There are, however, some Magus' of hidden Chaos cults who write great Grimoires that tell of the Daemon Wars and recall the schemes and ploys of the protagonists. These are often extremely accurate descriptions of times and deeds, and serve as excellent sources of history for those who would learn of such forbidden things.

Some of the more adventurous scholars have actually journeyed into the Troll Country in search of evidence for the various legends remembered through song and fable. This in turn has led to the involvement of the foul Demonologists who specialise in the lore of Daemons and translate the unholy runes of Chaos as found inscribed upon the dark monoliths in the Northern Wastes."


- Necrodomo the Insane

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The Eternal Struggle (DW1)

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The vast host of Amon Chakai surged forwards, bolts of darkness raining down from the battlements of the fortress. The Daemons screamed and twisted, exploding in a kaleidoscope of colours. Thunder and lightning rumbled across the angry sky and storm clouds glistened with the colours of the rainbow as thousands of Demonic entities were sent screaming back into the Realm of Chaos.

In return the army of Tzeentch unleashed their own spells, destructive magicks crashing against the fortress walls and incinerating the defenders in their hundreds.

Winged monstrosities assaulted the battlements from the air while the bulk of the army swarmed over the walls, crashing into the waiting ranks of Plague Bearers, the Tallymen of Nurgle. Sorcerous explosions erupted in the thick of the fighting as Daemon fought Daemon with immortal fury.

Such was the magnitude of Chaos magic evoked by both sides that a great, swirling rift opened in the sky above, siphoning the raw energies of the warp.

Within this churning vortex the all-seeing eye of Tzeentch appeared and gazed down in amusement at the great game in progress.

A foul wind of decay swept over the battlefield, signalling the observing presence of father Nurgle.

Then with a terrible screech, the winged form of a Greater Daemon leapt up from the mass of assaulting Daemons. From the glowing staff it held in its hands, fiery destruction rained down upon the enemies of Tzeentch.
Amon Chakai soared higher and higher, above the cloud line, until he reached the uppermost walkway between the two tallest towers of the Fortress. Waiting for him there, surrounded by a swarms of nurglings, was the Stenchlord SlythRa.

The Daemons addressed each other by their true names before commencing battle

On the ground below, Plaguebearer and Horror alike looked up as dark, rumbling storm clouds engulfed the two towers. Lightning flashed and for an instant the silhouette of two distant figures could be seen struggling in the heavens above. The storm was about to begin.

The two Daemon Lords struggled with each other for what could have been an age, long after the two armies had wiped each other out. Infernal weapons clashed with shattering force and magical energies of terrible power were brought to bear. Then the Great Unclean One seemed to be on the verge of ultimate victory. His nemesis had prepared for this battle for countless centuries, but blow for blow, the Lord of Change could not match the seemingly indestructable Stenchlord. Suddenly, however, the winds of magic shifted and swirled with renewed vigour.

Empowered by the sudden surge, Amon Chakai let loose with a reckless spell the result of which caused a cataclysmic explosion, disintegrating the Citadel and consuming the two Daemon Lords in an instant. Both Daemons were banished back into the Realm of Chaos where their eternal struggle continues to this day.

So the Mortal lands would be safe for many years to come, but the return of the Daemon Wars is as inevitable as the setting sun. And when the immortal Greater Daemons did return it would not be just two of them, but four who would strive for ultimate dominion over the Warhammer world.

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Of the involvement of Skaven (DW3)

It was the Vermin Lord Krasslik who attempted to rebuild the portal through which he could summon the Greater Daemon of Tzeentch and use him as an ally in the ongoing war against the Dwarves.

Krasslik's first task was to find the book that gave instructions as how to build the portal. The book had been in Daemon's possession for centuries untold, but after his death, Ozdal of Khrone had found it amidst the rubble that was once the Pyramid of Light. Unable to break past its arcane wards and destroy the book, Ozdal sealed it in vault deep underground, intent on keeping his Daemonic rival trapped for eternity in the void.

As a daemonic creature himself, Krasslik was able to locate the book and embarked upon a massive expedition to the Chaos Wastes. After many weeks of fruitless exploration, Krasslik finally found what he thought to be the magical presence of the book, below him in the earth. Just as his slaves began digging a host of Khorne Daemons descended upon them. Amidst the ferocious fighting Krasslik met Ozdal met face to face once for the second and last time. This time, however, it was the great Bloodthrister who was beaten into submission. The resolve of the Bloodletters wavered and Krasslik, seizing the moment, hastily ordered a retreat with the book and the tattered remains of his expedition force.

Back at the Skaven camp, Krasslik realized that the book was utterly useless to him as he did not understand any of the complicated, arcane instruction. Fortune favoured his cause, however, for the council had decided to reinforce the expedition with a retinue from clan Skyre. Among them, was their chief engineer, Skarath Warpfang. After hearing word of the reinforcements from clan Skyre, Krasslik copied the bulk of the book onto a series of scrolls and then gave the scrolls to Lurk, the captain of the Stormvermin. Lurk was ordered to give the scrolls to Skarath as fast as possible.

On the journey to Skarath's camp, Lurk was ambushed by a scouting force of Dwarves and only just managed to escape with the scroll and a handful of his ratmen. Upon reaching clan Skyre’s camp, Lurk learned that his involvement in the northern campaign has only just beginning. Skarath was able to read the scrolls and identified mysterious materials that were required for the construction the gate.

Rather than sending an entire mining team out into the Chaos wastes on what could be a suicide mission, Skarath decided to venture into the wastes himself, taking with him Lurk, his apprentice Neymos and a group of his best troops. When the materials had been found, Skarath planned on sending a message back to his camp instructing a mining team to come out and start excavating.

All, however, did not go as planned. Upon finding the materials, Skarath and his companions stumbled upon of nest of Daemon Spawn. In the mayhem that followed, Skarath, Lurk, and Neymos were lost and most of the elite Stormvermin were killed. A lone messenger, however, managed to scramble back to camp with news that thematerials had been found.

It was to no avail, though. Upon escaping the carnage in the wastes the messenger found no camp. The council of thirteen had withdrawn its support from Krasslik's campaign and ordered that the clan Skyre reinforcements return home.

The Council of Thirteen unanimously agreed that Krasslik's campaign in the north was risky and proving too costly. Too many resources were being wasted in their veiw. The Elves and Dwarves, aware of the growing danger to the north, had begun to gather their forces, and the risk of unleashing a Greater Daemon unto the material plain was too great.

Krasslik failed to heed the Council's warnings and as result the Council ordered his assassination. Four of the best from clan Eshin were sent into the Chaos Wastes and although Krasslik was never seen again, neither were the assassins who failed to return to Skavenblight.

Further tales are told of the adventures of Lurk, Skarath and Neymos and their escape from the Realm of Chaos.

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Lurking Peril

After what must have been several hours of climbing the treacherous mountain slope, Lurk looked up and saw a jagged ridge. "That must be the peak up there", he shouted back at the other Skaven following him, "Not long now!"

Skarath attempted to respond but all that came from his grizzly maw was a rasping cough. He paused for a moment, grasping onto an outcrop of rock as if his very life depended on it. He began to fiddle with several switches on the iron tank strapped to his back. Pulling on a long tube, he brought his hand up and placed a breathing mask over his mouth

"You go ahead", wheezed Skarath after a deep breath, "I'll catch up up".

The troop of Skaven disappeared beyond the ridge as engineer took time to compose himself. This high altitude was doing his condition no favours.

Skarath chittered with excitement as he finally reached the plateau atop the mountain. His beady, black eyes widened as he saw before him a lake of sparkling crystal within a giant crater. Skarath winced as he stepped forward, feeling a sharp pain beneath one of his feet. He looked down and saw that the ground was covered with clusters of blue crystal.

"Skarath!" Lurk called out, appearing with the rest of Skaven from within the crater.

"Fascinating" said Skarath, "I've never seen anything like this".

"Is this it?" asked Lurk, "is this what we came for?"

"Yes" the engineer replied slowly, his eyes glinting like the crystals all around, "but now we must report back to camp and send word to the Council that we've found the ore. This is just the beginning. Soon we will have an army slaves working here."

Taking a small pick axe from his belt, Skarath crouched down and prepared to strike one of the clusters of crystal.

"Master", Neymos whispered "I think this is a bad idea"

The pick axe hit the cluster and sent fragments of blue crystal flying in all directions.

"What's the problem", said Skarath, picking up one of the larger fragments, "tests will need to carried out on this sample; warp density and..."

The ground suddenly began to tremble, cutting Skarath short. Cracks suddenly began to appear from the centre of the crater, spreading outward toward the Skaven. The mountain groaned and heaved, and cracks opened and widened, swallowing the floor of crater and releasing steaming gas.

"We must flee this place! Quick, quick!" cried Lurk, leading the group back over the ridge.

Suddenly the ground gave way beneath Lurk and he fell forwards, his clawed hands scrabbling for solid rock as his feet dangled above a gaping black hole.

Skarath appeared before him. He turned to see the other Skaven scurrying back down the mountain; and then he turned to Lurk with an evil glint in his eye.

He reached for something behind his back when suddenly a hideous roar pierced the air, louder than the rumble of falling rock and derbri.

Lurk looked down and saw a swarm of monsters slithering up the crater walls towards him.

"Help, Help!" Lurk screamed, "pull me up, up!" The engineer hesitated for a moment before reaching down and pulling distraught stormvermin captain.

"When this over you and me are having a little talk" Lurk snarled.



"Look at that!" the stormvermin said to one another as huge plumes of black smoke and ash rose up from the trembling mountain. Skarath and Lurk reached the bottom of the mountain along with Neymos who ran screaming in abject horror.

"What are our order, sir?" asked one of the stormvermin as Lurk joined their ranks

"We keep running", replied Lurk, fighting to catch his breath.

"No" said Skarath, taking off one his shoulder straps and unhooking several grenades, "we make our stand here".

"Are you crazy, warp engineer?!" Lurk shouted above the growing rumble of the approaching Daemon swarm.

"Here. Give one to each of you" said Skarath and Lurk reluctantly obeyed. When each Skaven had a grenade in hand, Skarath barked his orders:

"These are your standard issue warpstone grenade. To prime it, remove to silver pin. They detonate on impact so be sure not to drop them once the pin is out. You will throw them high on my order. Is that clear?"

The Skaven nodded grimly and stared defiantly at the approaching horde of daemons. The stench of blood and decay filled the ratmen's nostrils and the gibbering horde of spawn grew closer, talon and claw labouring in the charge, daemon clambering over daemon in their eagerness to consume living flesh.

"Hold!", said Skarath as he saw his companions pull out the pins.

"HOLD!!" Skarath's voice barely audible above the cacophony of sound.

"NOW!!!"

As one the warp stone grenades were thrown high into the air. And as they hit their mark green fire erupted in tremendous explosions. The spawn screamed and bellowed in rage as warpfire quickly spread throughout the closely packed horde. The spawn stumbled over the bodies of their fallen and were in turn set slight. Within a minute the bulk of the horde was engulfed in iridescent flames.

Halberd and sword in hand, the Skaven readied themselves as the surviving spawn charged forwards, their fury doubled.

Every skaven except Neymos was in hand to hand combat, desperately fending off blows form the enraged monstrosities. One of the stormvermin was severed in two by a gigantic claw. Another was knocked to the ground before a dagger-like claw sank into the back of his neck.

"Fall back!" Lurk ordered as he rammed his halberd into the snapping mouth of a spawn. Beside him Skarath fought like a rabid wolf. He weaved and ducked, slashing out with twin blades. Skarath's opponent finally fell after sustaining close to a dozen cuts and stabs, the creature's internal organs spilling out onto the scorched earth.

"Neymos!" Skarath called out, looking around for his apprentice.

For a moment he thought caught sight of a small shadow, darting along the outskirts of the battle, making its way back to the cursed mountain.

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The Awakening (DW6 Chapter 1)

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The High King's eyes lay fixed in a glazed stare at the charred object in his old hands, and in the depths of his steely-blue eyes his soul was centuries and leagues away.

"Ahhh, my friend" he whispered to the one standing near. "Vengeance and hatred make a strong alloy in the heart, but it is a bitter one to the taste."

"You feel the blood of our fathers, my King" muttered the Runesmith with a age-worn voice broken by sadness and grief. "Ever has it granted us strength, but courage and vengeance melded with too much hate is a poisonous broth. In these dark times me must ask of our ancestors the strength to be the perfect alloy, for when we are balanced we can never be defeated."

"The sword that is forged from an uneven blend shatters in battle." recited the King. "Yes I have heard that spoken from many lips, and yet in these times I now understand its true meaning."

Turning his eyes away from the Runesmith, the King looked back at what lay in his hands.

The battle axe had been melted into a charred lump of blackened oak, and the runic script of the metal had been warped by an intense heat. The handle still bore a faint resemblance of the Kings family rune, for this was the battle axe of Thori, King Osrics son. He now feasted in the halls of his ancestors in Valaya, but would await his final peace when vengeance for his death was wrought.

Three days earlier the body of the Kings son had been carried through the Dwarven city down into the burial crypts at the roots of the mountain. It had been a day so silent that the faint pattering of falling scree in the mountains chinked echoingly throughout the stronghold. The Kings first spoken words had been only this morning, and it had been an oath of vengeance bellowed in grief.

Now in the Kings Throne Room under the flickering light of wall lamps, the Kings heart had cooled slightly and he was at council with his trusted friend the Runesmith Tel. Here he stood by the Kings side, pondering on the mystery and dread that had awoken in their hearts with the news of the Princes death. Soon they would find out the truth of what had happened, and Tel had a terrible feeling it would prove further ill for the Dwarven people. The air was stuffy and thick with the winds of magic, and to Tel it felt as if a storm was fast approaching.

The last time King Osric had seen his son alive had been the day he had left the Stronghold in high hopes leading an expedition to a recently rediscovered ancient fort many leagues to the east on the borders of the accursed Ash Lands. Word had come from scouts ranging in that area of a lost citadel from the times of the ancestors which had lain forgotten for countless centuries, for activity of the accursed Dark kin of the east had increased over the years troubling the Thanes of the mountains and their advisors to see what evil they were up to. Over the millennia of battles the Dwarfs had waged in the Old World, they had come to learn never to underestimate the utter corruptness and evil of the worshippers of Hashut, their Dark Kin, and ever had they been a shame on the name of their race. No other enemy were hated more, for they showed that even the proud race of the Dwarfs was not uncorruptable and that the granite foundations of their race had deep splits running through its base.

The ancient citadel was on the borders of their dark territory in the east, and from the scouts reports seemed long deserted and home only to the twisted scurrying creatures of that grim border land that made lairs in its dark passageways, although the cursed brethren were once more active in the area. As soon as word reached the King that the Dark kindred may have uncovered one of the ancient lost citadels, it was immediately agreed that efforts must be made to prevent it falling into their evil hands. The Kings son Thori had volunteered to lead a fully armed expedition to reclaim this ancient citadel and to defend it against the Dark Ones. Troops had been sent from the Thane guards of the surrounding cities from all across the Dragon Spine Mountains, and soon a large force many hundred strong had assembled before the Gates of Karaz a Karak. They had left many moons ago singing deeply as their footsteps faded up the steep and twisting mountain paths, now the city echoed only with the mournful songs of grief and sadness.

"My friend, are any of the survivors able to talk?" asked the King gruffly.

"From the expedition sixteen returned whether standing... or carried upon their round shields." muttered the Runesmith, his deep brows furrowing in worry. "Only five remain alive. I think we will get answers now, but the healers will not be happy for they are in a bad way"

The King nodded glumly and raised himself from his crystal-crusted throne. "Let us go at once" he muttered and the two proceeded out of the throne room to the healing chambers.

After a brief exchange of words with the healers, they retired from the main chamber reluctantly, leaving the King and the Runesmith to question one survivor they deemed fit enough to speak. The Dwarf lay moaning in a stretched bed, much of his body covered in bandages. The first thing the King noticed was that the Dwarf was clean shaven, and he later found out that this was because most of his beard had been singed away and had to be removed with little hope of ever growing back. Half of his face was wrapped in bandage so that the poor Dwarf could only look at the King through one blood-shot eye, and when the King addressed him he tried valiantly to rise but Osric quietly bade him relax and tell them what happened...

Their force had marched directly eastward towards the dust-blurred rising sun in the east, and ranger teams of gunners had been sent to scout ahead and make the passes safe. Minor skirmishes with mountain Goblins had been fought, but all had been destroyed by the scouts themselves and the Troll Slayers who accompanied them with no need of the main force having to go into battle. Yet all around them the Dwarfs could sense that the Mountains were growing wilder and untamed the further east they went, and they felt that the rocks just beyond the edge of sight were full of leering eyes, watchful and filled with cunning hatred. For a week the force had marched keeping a steady pace, and often they would pass ancient crumbling towers that had not been used for centuries and had fallen into decay, standing lonely as rune stones to the fall of their mighty Kingdom to the enemies of the Dwarfs.

On one occasion a fool-hardy pack of Stone Trolls had actually leaped down from their layers onto the forefront scouts and had slain many Rangers before the Slayers could bring them down. It was a shocking example of how more wild and dangerous the land became the further eastward they went, for Trolls would never normally have the courage for such a bold attack, no matter how foolish it had been. Yet apart from the occasional skirmish with filth Goblinoid creatures, their pass went relatively unchallenged, and on the second week of march the force climbed the last of the eastern range mountains and looked beyond into a vast Dark land stretching far below to the edge of sight that looked as lifeless and twisted as the northern wastes themselves. At the foot of the Eastern range hidden in a valley, they could now see the crumbling stone walls of the ancient eastern fortress the scouts had reported of, and they set an eager march towards it, tightening their grip on their weapons and bringing together the scouts into closer formation as they felt the dangerous watchfulness suddenly increase. Each Dwarf had advanced feeling a dreadful threat in the dusty air increase with each step, and at any moment they expected an attack. The Captains were glancing nervously all about them for they could feel the danger they were in but knew not where it would come from. Only Prince Thori held his eyes fixed straight ahead towards the ruined gateway of the ancient fortress as he lead a march resolutely towards the dark entrance.

They had hardly past the two ruined outposts when the expected attack came in a billow of acrid black smoke and the screaming and vile sniggering laughter of twisted Hobgoblins which suddenly leaped down from the rocks on either side. Thori had expected such an attack however, for reports of the Dark Kins activity in this area had not gone unheard, and so quickly the force assumed a defensive position so that the pitiful Goblinoids broke on a wall of steel and fell to the skilled axe blows of Prince Thoris' honour guard in droves before scampering in a disorganized retreat back up the slopes. Yet this had merely been a cunning distraction, for while the Dwarfs had been busy slaughterring the Hobgoblins, a deep column of accursed Dark kin armed with brazen blunderbuss guns had formed behind their steel lines, and from out of the dark entrance to the ancient citadel ranks of heavily-armed Dwarfs in black spiked amour emerged followed by monstrous snarling beasts with bull-like lower muscular bodies red as flaming embers, and a twisted Dwarven torso with a tusked bearded face of a dark one. They had walked straight into a trap...

In terrible moments deafening with the crack of gunpowder blasts the mountain air was filled with the acrid stench of sulphurous smoke, and in that instant of chaos before their ranks tightened themselves into a defensive formation many warriors fell riddled with bloodied shrapnel holes from the dread blunderbuss weapons of the devil spawn kin. It was then that the air was torn by the screaming whistle of vile Death Rocket cannons forged from Hashuts' black fires of the Ash lands, and the Dwarven ranks exploded in violent yellow flashes where they hit, sending bloody bodies tumbling through the air. Many of the devil fire spiraled uncontrollably spewing circling streamers of dirty smoke before landing amidst their own foul warrior ranks, but this seemed only to grow their sniggering laughter for their dark masters care not for the lives of their followers who are indeed slaves to their terrifying will.

It was clear that they were in a very bad situation, but the sight of the corrupt brethren fuelled the hatred in their veins and many Dwarfs in the front ranks rushed forward yelling battle cries. Seeing it was hopeless to escape, Prince Thori raced after his fellow soldiers and blew deeply on his golden-gild battle horn, sounding a full thunderous charge towards the black kin. They knew that if their ranks could be broken, the rest of the vile army, mainly made of cowardly Goblinoid slaves would scatter. But it was a desperate plan for the ranks of the dark kin were well armed and deep and their black hatred burned just as brightly as the Dwarfs from the western Mountains. In this instant the evil brethren were stunned for to see ranks of well armored angry Dwarfs charging towards them was not something they were expecting for warriors of such cruel hearts prefer attacking with greater numbers and from a distant with foul-smoking weapons, not hand to hand with a determined and deadly foe. They hardly had time to raise their cruel blades before the front wave of charging Dwarfs slammed into their ranks with a deafening grinding of steel and a bellowing of deep voices, and the battle swiftly descended into a chaotic melee with Dwarf fighting Dwarf, and with the hatred bubbling between the two brethren neither side would give an inch.

Outside the ancient gates of the ruined Dwarven citadel it was bloody chaos. Monstrous Bull Centaurs snorting fire stomped through the masses of warriors hewing left and right with their gigantic bludgeoning blades, not caring that they often felled their own dark brethren. Heroes were born and lost in that battle as both sides were equally matched in skill and weaponry and neither side was willing to give ground. For even though the evil kin had embraced the evil underworld god Hashut and had been twisted by the tint of the dark gods of Chaos in days long ago, they were still partly Dwarfs and so possessed the skill of the metal craft beyond mere Elves and Humans could dream of and were fuelled with their races stubborn bravery to stand and fight to the last.

The harshly croaked battle songs of the dark kin were in old Dwarvish which they could understand even though it was in a mocking cruel tone. The words were spiteful and talked of the fall of the Dwarf kingdom to be consumed in the terrible black fires of Hashut, and this taunting turned their blood to boiling fury. Back they chanted in spitting roars and oaths of vengeance of the fall of darkness to the gods of Valaya, and this became more than just a battle, it became a spiritual fight for the purity of their race against corruption. Neither side backed down, as in all eyes the fury of the Dwarven race was set to flaming hatred, and the dead piled up on both sides giving a great feast for the flocks of hungry carrion crows that circled and cawed evilly in the choking dusty air above, making it difficult to keep a foothold on the slippery carpet of bloody hacked bodies and fallen smeared weapons. Even in the days of the War of the Beard when the weakling white-faced Elves had been annihilated from the Old World and fled back over the seas to their Isle in their white swan ships, such hatred as this was unknown, for no other enemy under the sun stoked the fires of the Dwarfs fury more than their Dark Kin, for they were a shame on their ancestors and a curse on their race.

Through the visors in their gromril helms the Dwarfs could hardly see anything, for thick black smoke rolled over the battlefield and their hearing was deafened by the constant cracking of gunners from both armies and the screaming whistle of Death Rockets roaring over head and exploding in the ranks. In front of them they could see the amassed forces of the enemy, their evil flaming eyes burning red from beneath horned helmets of ash-forged black iron, advancing upon them with the dark blades of their lightless slave forges. Often fiery explosions would bloom from the side of the cliffs nearby, for the War Machines of the dark kin were very inaccurate up to a point that some even found their mark in the midst of their own ranks as if they had been crudely wielded by greenskins and not Dwarfs. No one knew how long the battle raged; for the smoke blanketed all sight of the baking hot eastern sun and the battle never ceased for none were willing to stop slaying the other. Yet sometime in the midst of all this carnage a deep brass horn note bellowed loudly above the scream of rockets and the blasting of powder weapons. This had a very strange effect for the Dark Kin immediately raised their bronze shields into a defensive wall of metal and backed away slowly, spitting taunting curses at the Dwarfs through foul tusked mouths and blood-streaked beards.

The Dwarfs would have pursued them then and there had it not been for their leader Prince Thori who bellowed a command to hold, for in his heart he feared they were leading them into another trap. Their numbers had been felled dramatically with merely half their numbers still able to stand and they could ill afford another battle whilst the enemy still outnumbered them more than two to one with fresh reserves of Hobgoblin slaves at the ready which could be seen high on the cliff sides in dark masses under their crude black banners, watching and waiting for their cruel masters whips to command them. Backwards the evil dark Kin marched, crushing the dead and dying of both armies underfoot with evil relish. Their black ranks fell back and swelled around a trio of strange-looking figures that had appeared from the ancient crumbling entrance of the citadel. It was easy to recognize them as accursed Black sorcerers, for parts of their foul bodies had been hideously turned to stone because of their evil acts, and a dark corona of black magic swirled around the three like a sickening plague. In their midst was a large object that pulsed with a light none could focus on completely. It stung the eyes to look at it for it seemed to shift and change and move of its own accord between existence and nothingness, yet from its strange metallic surface burned bright flaming runes of a script none of them recognized and looked nothing like any language carved under a sun. One of the Dwarf sorcerers hobbled forward dragging a leaden leg of crystalline volcanic rock in a grotesque show of how corrupt the kin had become. It was said that when Grungi had awakened the first seven sleepers under the mountains, he had warned them never to use the dark magic, and that if they should ever dare to go against the command of their maker; they would be turned back to the stone from which they were molded in the time of starlight. From the front ranks Thori yelled a command to the standard bearer, and he unfurled the shining battle standard of Valaya which pulsed with silvery protection against magic, for it was clear this new devilry was the dark-rumoured magic of Hashut. At least that is what they thought...


With a shrill chattering of an evil dialect, the closest Dwarven sorcerer turned round and slammed a red crystalline object into the strange metal shard the other two carried. Instantly the air burned hotter than a forge masters pit and the vision of the lands behind them blurred and wavered as if the lands had been turned to roasting desert, and from the strange objects warping surface there shot a huge torrent of spluttering fire into the sky towards the front ranks of Prince Thoris guard. No one was sure of what had happened next, for sheer chaos fell on the ranks of the Dwarfs and the air shattered with the terrible screams of the dying. The front thee ranks of warriors collapsed with screeches of agony onto the blood-soaked ground as their beards burst into flame and their flesh charred. The very armour of their bodies began to glow red and the stink of burning bodies smote the air as the Dwarfs were cooked alive within their own armour.

Thori himself was in the first rank, and through tear-blurred eyes the survivors saw him fall in burning agony as beside him the battle banner blazed into fluttering ash and embers. With the fall of the front ranks the enemies charged forward in a mass attack chanting evil songs and laughing at the pitiful screams of the dying. Somehow, before the enemies could reach them some Dwarfs managed to lift up the blackened body of Prince Thori though it scorched their hands to the bone, and beat a hasty retreat while others sold their lives dearly against the dark kin to give them time to escape. All that could be remembered after that was the mad dash to escape under the command of the surviving captains, and the horrible sound of the evil mocking laughter from behind them as the evil kin took chase and hunted them down one by one. They managed to break through the ranks of the Blunderbuss armed warriors to their rear and fled into the mountains on their long run back home to warn the kingdom of the terrible new weapon the Evil Kin had found. Those few dozen that made it back alive returned the burned body of Prince Thori to the High King before collapsing with exhaustion.

Now, piecing together the strands of information from the wounded survivors, the Runesmiths had delved deep into the old archives of the ancient Days. There in old dust-shrouded tombs written in an ancestral runic script unused for millennia and known only to the oldest longbeards in these days, they pieced together a possible explanation of this dread new weapon. There is a legend that in times far back when the ancients lived before even the dark days of the first Great War against the dark gods, great beings from the stars walked the earth and had powers beyond imagination. Lands they raised and fell, and great armies of strange servants they had at their call. It was they who taught the seven ancestors the craft of tool making and of mining for metals, and sowed the seeds of their first language.

So powerful were they that it was said the very elements of nature were at their command...

If such beings truly ever did exist, then they must have been Gods. But the legends say that they did not themselves control the elements with will, but with machinery and intelligent craft. These were not beings of magic as the Elves in their foolishness believe them to be, but beings of engineering and craft who were respected as mighty by the Dwarven ancestors. It is said they fashioned eight machine devices to control the four elements, two for each, and that with these machines land and life itself could be created or destroyed.

But most records and knowledge of these mighty machines of the Old Ones was lost when the time of Darkness came unto the World many millennia ago in the ancient past, and it is thought that in this time when the great Old Ones perished and their kingdoms were smashed into ruin, those machines had been destroyed. Somehow in those dark days the ancestors of the Dwarfs and Elves managed to fight off the Darkness from the North, for they had learned well from the Old Ones. In that time even the primitive tribes of humans showed their strength and courage, and where the Old Gods had fallen in daemon fire mere mortals somehow prevailed.

But things that should not have been forgotten were lost from record. Perhaps the ancestors assumed all craft of the Old ones had perished with them, but it was not so.

Now piecing together the tragic story of the fall of Prince Thori and his army to the accursed Dark Kindred, the Runesmiths had looked over the scrolls concerning this ancient eastern citadel they now learned had been called Karak Ange'loch, translated from the ancient tongue as "The Gods Forge".

What they learned filled the Runesmiths with fear when they discovered old scrolls referring to something that they called 'the fire of the gods' which the King of that eastern citadel had mined from deep beneath the great eastern ash steppes, and others referred to is as the 'fiery gift from the skies' that had hurtled to the ground in ancient days as a burning star that was buried deeply in the ash of the east. How this knowledge had been lost is uncertain, but all that is known is that the Dwarf Empire had lost contact with the citadel in ancient times very suddenly. This happened long ago at the start of the Days of Woe when many citadels fell into ruin and were conquered by the enemies of the Dwarfs, and it was assumed that this far eastern citadel, isolated and cut off from the other struggling citadels who themselves were ringed with foes, had fallen long ago to enemies in a similar way...

Now the Runesmiths of King Osric fear differently. Such a device was never meant for mortal hands, and the ancient scrolls suggest that shortly before the citadel suddenly perished, their ancient Runesmiths were experimenting with the dug up shard of the Old Ones machine.

If this truly is the Fire of the ancient Gods and it has been awakened, then it must mean that the machinery of the elements was not lost with the Old Ones as was always believed. If that is the case, the Dark Kindred have awoken a power that should have slept forever, and dark times have fallen upon us. The power of the elements has been awakened...